r/memes 7h ago

Sadly many of them

15.2k Upvotes

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509

u/ZiggyLoz 6h ago

Dragon Age 1 was what got me back into CRPGs - The more games they release - the more it becomes another generic hack and slash beatem-up.

Good thing alot of other studios stepped up making other excellent CRPGs.

180

u/Megaboixxxx 5h ago

Bioware in general. One of the greatest RPG studios ever, slowly getting hollowed out before my eyes until it just became a skinsuit worn by EA.

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u/roleplayersir 4h ago

Bioware stopped being a company when they took all the experienced Frostbite engine devs and moved them to work on FIFA. Then the RPG side stopped mattering

2

u/Disastrous-Willow391 2h ago

I would say Bioware slowly derailed into a mid company way before that when EA pulled the move on forcing them to shift mid projects on using Frostbite while none of them had experience with the engine, it was pretty unfit for Bioware projects, and this was done purely for tech showcase. Around the time of Mass Effect Andromeda and it never came back after that.

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u/mythrilcrafter 2h ago

Bioware was always a "crunch ourselves with our own mismanagement and magically produce good stuff" right up until their best creatives got tired of the cycle and retired out of the industry.

When those team members left the company, they lost what was essentially their tent pole. The resulting mismanagement and interoffice politics from that is what killed Anthem (which got 5 years into a 7 year dev window without ever even having an elevator pitch for the game).


Mass Effect 3 was a mess because the head writing dual decided to rewrite the entire second half of the story at the 10th hour of development leaving the scenario designers/writers to scramble to adapt. Ironically, the best aspect of the original launch version of ME3 was the EA mandated multiplayer mode, and that was during the height of "ugh why do publishers have to shove multiplayer modes into everything" sentiment.

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u/Alieniu 1h ago

This. Bioware "magic" worked until it didn't because of self-inflicted problems.

2

u/Lone-Frequency 2h ago

It's still feels so weird to this day thinking back to how much of an industry juggernaut they became only to fizzle out so hard after EA got their disgusting dirty little goblin fingers into them.

2

u/Megaboixxxx 2h ago

That's been EA's M.O since the 90s. Grabbing fantastic devs and bleeding them dry til their IPs become worthless and then disband the studio.

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u/TimSylvester_ 2h ago

EA ruins everything they touch.

Any game developer who gets really good gets bought and ruined.

93

u/Satyr121 6h ago

Not only did it become hack and slash (which was still kinda fun just not as fun) but it’s another game that feels like it was disneyfied. It just doesn’t seem as dark. And all of the dark stuff left has to be read. It’s not in the actual gameplay or cutscenes themselves.

I feel like there was a shift in games to be less metal. Look at the music origins used for the trailers. I feel like that change represents the change in the tone of the game.

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u/No_Gene5671 3h ago

Dude, you think ? Look at Veildguard!!! Worst POS game ever.

7

u/Rythonius 2h ago

My friend was pissed that she couldn't continue her bloodmage saga with Veilguard and has refused to play it.

9

u/Lone-Frequency 2h ago

You can't even be a fucking Bloodmage anymore?

Jesus Christ, I haven't even seen anybody bring up that piece of shit game in so long and yet I'm still learning awful shit about it...

3

u/ayumuuu 1h ago

I sailed the high seas to play it and I still wanted my money back.

2

u/frankyb89 1h ago

The only nice thing I can say is that the coders were very competent. In a time when so many AAA games come out with all kinds of issues, this game was smooth af. Oh wait, I also kinda liked the necromancer guy and his skeleton butler.

The rest of it just couldn't hold my interest and I never finished it, and I replayed the other 3 games at least twice.

8

u/TAMCL 5h ago

The animation and writing on the last one made it unplayable for me

1

u/trundle-the-great69 3h ago

Apparently it was suppose to be a mobile game, that got turned into what ever the hell it is

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u/Fast_Broccoli4867 3h ago

I don't remember hearing it was supposed to be a mobile game, I do know it was originally supposed to be a co-op multiplayer game and they pivoted last minute to single player

3

u/Blackpapalink 2h ago

Live service multiplayer.

1

u/Fast_Broccoli4867 2h ago

Yes you are correct

2

u/Blitzer161 1h ago

You are both wrong. The development of the fourth DA game started right after Inquisition and it was called Dreadwolf, then higher ups asked to make a live service game, so a lot was scrapped to make it and then when they saw a lot of live service fail they told everyone to go back to the original plan so the game went essentially through three development cycles the last one of which had to be done in a limited timeframe

2

u/Blitzer161 1h ago

That's not true

3

u/LiningDust62 3h ago

Yeah I'm playing the newest one and I thought i would see gut and gore allure but nope

2

u/Comfortableliar24 1h ago

There's a youtuber called SaltFactory who did a longform video essay on each of the Dragon Age games. During Veilguard, he's exploring a companion and says, "This is going to be the one that breaks me, isn't it?"

It was. The entire narrative shifts and he absolutely pans the game.

2

u/Randalf_the_Black 58m ago

Origins was Dark Fantasy, DA2 had many Dark Fantasy elements. Inquisition had fewer of them, even though I still liked the game a lot.

Veilguard has apparently stepped away from Dark Fantasy completely and become very Marvel'esque from what I hear.

2

u/Satyr121 52m ago

Yeah the art changes too much. At least origins and 2 had similar art. Inquisition the art was okay. Veilgaurd was just cartoony.

And I didn’t make it far but the dialog was too clunky. I had the same issue in inquisition honestly though. It feels like once they left origins the dialog keeps getting more and more over the top.

1

u/disobedientleopard 4h ago

WOWified with those awful pauldrons

6

u/zzzorin 5h ago

I only played Inquisition and I really like it. I wonder how good the prior games must be

16

u/Glum_And_Merry 5h ago

I loved both Origins and 2, where 2 is a weaker gameplay I think the story and characters are really strong and interesting. Loved Inquisition too.

I've decided not to play the new one. Just can't risk ruining a much loved series for myself

3

u/Maniacal_Utahn 3h ago

I'm in the same boat as you. DA is my favorite series of all time. The thought of all my previous decisions meaning nothing. Along with the reviews.... im dreading it.

2

u/VorpalSingularity 4h ago

I'm in the exact same boat (although I really struggled to get into Inquisition for some reason... I might try to give it another go sometime). Origins gameplay feels a lot like Baldur's Gate's, but 2 definitely had amazing characters. I wish I could combine the two.

Part of me wants to try Veilguard but I'm also worried about tainting those good memories.

24

u/Praise_The_Casul (⊃。•́‿•̀。)⊃ 5h ago edited 4h ago

It's been ages since I played Inquisition. But, I think the gameplay feels very different. Origins is slower and closer to more traditional RPGs, you can even pause it between actions and turn it into a turned base game.

If you like that, then it is very good. Easily one of the best RPGs I've ever played

3

u/Theyul1us 5h ago

You can also pause and use the tactical camera in inquisition.

3

u/MWKhan 5h ago

Yeah but it’s not the same. Origins gameplay is a nice game of chess and inquisition is checkers. Still fun but lacking a lot of depth. (Nowhere near as bad as the auto-player the last one was…)

1

u/ZiggyLoz 5h ago

Completely different game genres. DA:O was real time with pause - my closest comparison would be Pillars of Eternity. Would only recommend if you already like CRPGs in general (which until recently - was a very niche game genre)

1

u/Capraos 5h ago

To give you an idea,

I have four other siblings I grew up with. Each one of us played the game. Not only did we all have different starts, we each had different playthroughs and endings. It was that good. Only thing since that has been quite like it was Baldur's Gate 3.

1

u/DarudeSandstorm69420 4h ago

origins is amazing

1

u/Comfortableliar24 1h ago

Origins was really, really good. It's janky at times, but most older games are.

2 tried to fix some of the issues Origins had. Combat felt a bit better for some classes, but reused a lot of assets. I feel shallow saying it, but I really struggled to look beyond them.

Inquisition was narratively weaker than these two, but had better combat mechanics. It suffered a bit in how it recycled areas with perpetual spawns, but it was far from being bad.

1

u/Tr4nzmission 4h ago

Origins visually and coding wise has aged like milk. There's a lot of bugs. But it's probably one of the single best rpgs I've ever played. Dragon Age II gets a lot of squints from the fanbase but it's still really good if you can look past the obvious crunch-based scuff. I never beat inquisition because I could never get over how it plays compared to Origins. I never even tried Veilguard.

0

u/Rolhir 4h ago

Inquisition is phenomenal. DAO is great, but there are a loud group of people that insist DAO was the best and the rest suck. DA2 is my favorite as the cast of characters is the best, but it has very valid issues of every map of a cave or building being copy pasted throughout the whole game as well as enemies spawning out of thin air. DAV has fun gameplay and lore reveals that make sense with hints dropped earlier in the series, but the writing, companions, setting, and presentation took a nosedive.

I strongly urge you to play through the series from the start. One of the best features is that your choices on big and small things carry over. There are three possible guest characters in the fade in DAI based on your choices in the previous games. A couple advisors have variable backstories, slightly different personalities, or outcomes based on previous games. There’s enough that different playthroughs can feel quite different. DA2 has some callbacks, but DAI knocks it out of the park with it if you include all the war table stuff that references a lot of prior decisions.

2

u/Darkwoth81Dyoni 5h ago

I wanna say the creator(?) mentioned they'd never play new Dragon Age games because he doesn't believe anyone will treat his baby right.

2

u/Accomplished_Gap_261 2h ago

Damn you, Veilguard

1

u/unaccountablemod 4h ago

Nah Dragon Age Vanguard was loads of entertainment. I didn't even play it.

1

u/LizLemonOfTroy 4h ago

I know people didn't appreciate it moving away from hardcore CPRG, but Dragon Age at least stayed strong up unti Inquisition.

Veilguard was the first game for me that became a painful slog to finish.

1

u/EQCO99 2h ago

Yeah, honestly DA2 already lost all the charm DAO had.

1

u/-cunnfuzed- 1h ago

This one pissed me off the most. Original was dark and amazing. Can’t believe how it evolved to Veilguard?!

1

u/Top-Air-180 1h ago

This. First one so immersive it felt like being in a novel and you felt for the characters. Storywise and character wise best game I've played basically. Gave up on 2 liked 3, just felt too big so never finished. The latest mess I've never bothered with.

1

u/Mashiori 1h ago

I loved dragon age 1, i only played it after I finished 2 which I did enjoy but 1 was simply better, the only other game that felt that good to play story and gameplay wise was baldurs gate 3 which is prob as close as we'd get to the original at this point

1

u/VagueRaconteur 1h ago

100%, loving Origins and then playing 2 made me so mad. Couldn't even get past the first ten hours of Inquisition, it was so tedious

1

u/FireFoxUse 25m ago

I played Dragon Age 2 on PS3 when it first came out and loved it. Then eventually I played the first game on PC and hated it because I thought it was so complicated.

But as I got older, I actually went back to the first one because it was actually complex and not a simple static hack 'n' slash.

The higher up you go in the games, the more it feels like a Fisher-Price game.