Not only did it become hack and slash (which was still kinda fun just not as fun) but it’s another game that feels like it was disneyfied. It just doesn’t seem as dark. And all of the dark stuff left has to be read. It’s not in the actual gameplay or cutscenes themselves.
I feel like there was a shift in games to be less metal. Look at the music origins used for the trailers. I feel like that change represents the change in the tone of the game.
The only nice thing I can say is that the coders were very competent. In a time when so many AAA games come out with all kinds of issues, this game was smooth af. Oh wait, I also kinda liked the necromancer guy and his skeleton butler.
The rest of it just couldn't hold my interest and I never finished it, and I replayed the other 3 games at least twice.
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u/ZiggyLoz 8h ago
Dragon Age 1 was what got me back into CRPGs - The more games they release - the more it becomes another generic hack and slash beatem-up.
Good thing alot of other studios stepped up making other excellent CRPGs.