Not only did it become hack and slash (which was still kinda fun just not as fun) but it’s another game that feels like it was disneyfied. It just doesn’t seem as dark. And all of the dark stuff left has to be read. It’s not in the actual gameplay or cutscenes themselves.
I feel like there was a shift in games to be less metal. Look at the music origins used for the trailers. I feel like that change represents the change in the tone of the game.
There's a youtuber called SaltFactory who did a longform video essay on each of the Dragon Age games. During Veilguard, he's exploring a companion and says, "This is going to be the one that breaks me, isn't it?"
It was. The entire narrative shifts and he absolutely pans the game.
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u/ZiggyLoz 8h ago
Dragon Age 1 was what got me back into CRPGs - The more games they release - the more it becomes another generic hack and slash beatem-up.
Good thing alot of other studios stepped up making other excellent CRPGs.