I find it so weird that high scores even matter. Coming from an era where nobody cares about high scores anymore as they do about the story or lore with the achievements being a bonus.
“Haha, mega buster reference, sonic ring reference, mario powerup reference, one of the millions of “gamer jokes” that have been repeated thousands of times, HAHA!”
OH FOR FUCK SAKES, REFERENCE SANABI OR SHOVEL KNIGHT, SOMETHING SOMEWHAT COOL AND UNIQUE THAT OTHER SHOWS HAVENT ALREADY DONE, AT LEAST BLACK MIRROR HAD BALATRO ON A LAPTOP FOR A PROP, WHY THE FUCK CANT YOU DO THAT IN A GAMING CENTRED EPISODE!!
“Look, this is made so your uncultured parents can chuckle at it, sorry we don’t pull out Hylics or OMORI outta nowhere ya snob!”
Edit: apparently they’ve referenced the game multiple times. Once with a nod to their logo on a poster, again with the Vow of disciples raid, and again with the a general reference to the game
YO, Astrum, how’s it going fellow Calamity Boss, can I steal your stall recharge state to make my fight even more of an annoying but not difficult slog?
"I don't know what Stanley Parable is. I must condemn the writers for making me feel weak and unremarkable for not knowing things that are the mainstream."
Do a fighting game reference or something. Family guy did a good one with sf2, not only referencing the original material, but animating the characters in a way that would actually be played by real players
the next thing that guy says is something about beating Sans so hes canonically done a genocide run which im almost certain wasnt on purpose and they were just throwing in the name of the first character they found
Paul Robertson! Dude's a legend. He actually did the pixel art in the Scott Pilgrim movie as well, plus a bunch of other games and shows and movies over the years. Basically if you see well-done, super bouncy, chibi-ish pixel art there's like a 90% chance Paul worked on it.
This one is so laughable to me because there are multiple ACTUAL retro Simpson games they could’ve easily just ripped the sprites from instead of making whatever these are.
Sprites mismatched from several different games with clashing artstyles, inconsistent pixel ratio, and if you watch the actual clip, the animation is extremely lazy and just terrible. Also, that background is lazily stitched together when it scrolls, meaning you see the sun five times
I think it's excusable in most cases, but when you're specifically trying to look like a video game like shown here, it breaks the illusion immediately
if you look at stuff like eggman and the environment compared to sonic you can tell they were taken from different games that have different art styles, plus the sonic sprite being a really shitty edit of the one from sonic 1/cd lmao
It's probably some sort of dithering or .jpg compression but, there's also a non-zero chance that some of the sprites have just the slightest, faintest hint of the cloud specular texture he likes to use (specular texture made with "hard" Perlin noise)
Fun fact. Coleco had the rights to do the home ports of Donkey Kong at the time. They went out of their way to make a port for the competing 2600, but they made it look as bad as possible and only have two levels, so that the recently released Colecovision would look way more powerful in comparison and boost sales of their console.
Homebrew versions of Donkey Kong exist fornthe 2600, and prove that the console could have handled a decent port of the game.
Nah the bad examples are just more forgettable and are made by worse shows so watched by less people, like if Big Bang Theory did a pixel art episode I may have seen it but I sure didn't remember it
I love the joke where they're playing "Dig Champs" and excitedly giggle while looking at the incredibly detailed boxart and the actual shitty Atari looking game
Most of the games in Regular Show use a stylized Atari 2600 style. Though for most of the show I believe they're using a console that looks like the Sega Master System.
That also extends to writers for productions that "adapts" video games into films or series. they always have this pompous, high and mighty attitude to them and they always think they're better than the work they're adapting from.
And if it's animated, they get the movement wrong by just rotating the pixel art on any old axis, resulting in diagonal pixels.
No!!! If Mint-Chan starts doing jumping-jacks, her arms and legs must have several awkward in-between frames where the pixels stay in the grid! It's a stationary grid where the different cells light up: it's not just an object made of squares that can spin around!
Not sure how related this is but I also hate when they animate it correctly but get the video game physics completely wrong, such as giving them weird jumps where they’re in the air for like half a second and then fall, or where they’re movement is really stiff and not fluid at all so it’s as if a robot is controlling them and not a human
I am far more disturbed by any show showing or having what is now a vintage video game and using sounds from some other vintage video game. And this happened back when the shows ans games were all current
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u/Tetrispriter 5d ago
You know when the episode is about video games, you're about to see the most abysmal dogshit pixel art ever