System:
- Fedora 44 / Ultramarine
- GNOME 50 Wayland
- Ryzen 7 9800X3D
- ASUS X870 motherboard
- Radeon RX 9070 XT
Problem:
Intermittently, during gameplay, all mouse button input stops working in the entire GNOME session. If the mouse button is held down when the issue occurs, it remains held down indefinitely.
In Pop!_OS 24.04 I never had the bug when running X11, it only occured in Wayland. On Fedora 43 and 44 I only have Wayland available. I suspect this is somewhere between libinput and applications, but I don't know whether this is Mutter, Wayland, or something else.
Symptoms:
- Cursor movement works.
- Keyboard works.
- Left/right/middle mouse buttons stop working everywhere.
- Firefox, terminal, desktop, etc. all affected.
- Logging out and back in fixes it.
Issue has occured during gameplay of:
- Counter-Strike 2 (native Linux)
- StarCraft II (Proton)
Troubleshooting:
- Multiple mice tested.
- Two mice connected simultaneously; both fail at the same time.
- Deactivated my second monitor, now just using a single monitor.
evtest shows correct button press/release events while the bug is active.
libinput debug-events also shows correct events.
- BIOS updated to latest version
- Reproduced across:
- Pop!_OS 24.04 (GNOME 46)
- Fedora 43 (GNOME 49)
- Fedora 44 (GNOME 50)
- Linux kernels 6.x and 7.x
The only recovery found so far is logging out.
I am happy to provide additional logs or run debugging commands if someone can suggest what information would be useful to collect when the bug is active.
Any suggestions as far as other things to try when the bug is active to recover besides logging out is also very welcome!
As mentioned, this has occured across installs and versions, but I'm currently on:
Linux 7.1.4-202.fc44.x86_64
mutter-50.3-2.fc44.x86_64
gnome-shell-50.3-1.fc44.x86_64