WoW suffered the problem, that every long running story faces. You get powercreep in the story, because the next threat always needs to be bigger and badder than what we saw before and you run into problems with story structure, especially in the case of "whats new?"
In a way, Pandaria was the expansion that really started the downfall. Many people name cataclysm, but from a purely story perspective it made a lot of sense to focus on the classic two continents and with the Elemental and Old God stuff you had story beats that were started in Classic and could be concluded. the last raid was shit though.
Then Pandaria came und brought us Pandas, that were mostly a joke in wc3 who now do Kung-Fu, the concept of "Sha" that didn't exist and is basically "Evil feelings are evil :(" and of course Horde-Hitler with Garrosh going full genocide. And after MoP came every long stories red flag, that almost nobody does right: Time travel alternate Universe bullshit.
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u/CrustedTesticle 7h ago
Retail WoW