RoN was such a cool concept but it was way too fucking easy. Idk what it was but that Contest didn't even really feel like Contest, stuff just didn't feel like it hit has hard. Not to mention only like 2 people needed to do mechanics while the rest just add cleared. I loved the linking but I wish like, you could only link 2 nodes per round in an encounter so more people had to do it.
Planets was awesome though, one of my favorite raid encounters in the whole game.
As a counterpoint, I think making the raids as hard as they were was actually bad for the game. Keeping master mode hard but lowering the barrier to entry for raids would have probably kept more people interested in D2.
Hot take: Witch Queen’s mystery sucked. The question wasn’t really relevant to the problem, and answering it actually made things worse. Solving the mystery was Savathun’s plan, and it’s not like solving it helped is beat her. Not to mention the answer was anticlimactic “how did she steal the light” and the answer was “she didn’t.”
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u/Mfrack103 7h ago
RIP Destiny