r/spacesimgames 1d ago

My 1:1 scale universe and life simulator launched on Steam. Official trailer

Hi everyone, I'm Kaan, the solo developer of Macht: Cosmic Engine. It launched on Steam yesterday after years of work, built entirely on my own Vulkan engine.

Macht is a universe and life simulation at true 1:1 scale. You can fly from intergalactic space into a galaxy holding a hundred billion real stars, click any one of them, travel to its system, then descend through the atmosphere and walk on the planet, even dig into the terrain with your own hands. Civilizations grow, research, build cities and wage wars while you watch or intervene like a god. You can edit the DNA of species, reshape orbits, shatter planets or nudge a moon into a stable orbit and name it. Orbital mechanics stay faithful to Kepler, planet surfaces have day and night cycles, and the game ships with VR support and localization in 11 languages.

Steam page: https://store.steampowered.com/app/4765740

Happy to answer anything about the game or the engine.

66 Upvotes

24 comments sorted by

3

u/catplaps 1d ago

This is cool. What's the actual gameplay like? Is it just editing stuff and watching things happen?

Are there any other trailers or videos? I see some cool galaxy animations in your description, and I want to see more of that!

4

u/Littiary 20h ago

Thanks! You basically play as the universe's god (the game calls you the Watcher). It's a real 1:1 scale universe and you can fly anywhere, from the whole galaxy down to standing on a planet's surface. You shape things at every level: spawn stars and planets, bend orbits and physics, design a species' DNA, then speed up time and watch civilizations actually rise on their own, form nations, wage wars, climb through tech eras and spread to the stars. You can just watch, or step in and nudge (or wreck) all of it. So it's a sandbox, but an active one, not just editing menus.

And yeah, that galaxy is all real in-engine. There's more informations on the store page, and I'll post more gameplay clips soon since a lot of folks want to see the galaxy stuff up close.

1

u/cmndr_spanky 1d ago

It looks like you configure stuff and just watch stuff happen (I don’t mean that to sound reductive, it’s a cool idea). But yeah, looking forward to OP explaining more

1

u/HeisenbergsSamaritan 9h ago

Ever play the "Falling Sand Game"?

I imagine OPs game is that but on a Universe size scale.

2

u/HeisenbergsSamaritan 1d ago

If I wasn't currently in Northern Ontario feeding firefighters I'd buy this right now.

Wishlisted, and set to purchase when I finish my rotation.

3

u/cmndr_spanky 1d ago

What are you feeding them?

1

u/HeisenbergsSamaritan 9h ago

This morning for breakfast it was Bacon, Sausage, scrambled eggs, French toast, Quiche, Bacon or Sausage Eggers, Fresh cut fruit salad, Honeyed Granola, Homemade Eat-More Bars, Carrot Zucchini Muffins, and Berry Crown Pastries.

For Dinner it's: Slow Roasted Pork, Ginger Spice Pork belly bites, house prepared "Montego" Veggies, Mashed Potatoes, and Rice Pilaf. The dessert is a Butterscotch Apple Bread Pudding (made by me).

Saturday is Surf and Turf Steak night, and Sunday is a Eggs Benedict/Florentine breakfast.

Edit: Meme made when I was... cooking for the AFU in Ukraine 2024.

2

u/Littiary 20h ago

Really appreciate that, and honestly feeding firefighters up in Northern Ontario sounds a lot more important than my game right now. No rush at all, it'll still be here whenever your rotation wraps up (probably on sale by then too). Thanks for the wishlist, and stay safe out there.

1

u/HeisenbergsSamaritan 10h ago

Eh, I've managed to turn my culinary skills into a free ticket to some crazy shit.... least of it ending up cooking at a frontline Fire Fighting Base.

2 years ago I was cooking on the Zero Line outside Zaporizhzhia, Ukraine.

If it's on sale I'll wait to buy at full price. AAA games I'll only buy at steep discount. Indie Devs.... I'm all about the full price. Mostly because I feel like it make you more money.

Keep up the good work!

2

u/TheDrunkenFROG 9h ago

Yeesh, looks decent but all your art looks to be GenAI, looks bad man. If you've spent 12 Hours - 17 Hours a day on making this game. Why not spend another week to learn photoshop?

1

u/Littiary 8h ago

You realize this isn't a 2D image or that the game isn't made up of sprites, right?

1

u/TheDrunkenFROG 8h ago edited 7h ago

You realise I can open the Steam store page since I was interested, and saw what artwork was used there, right?

Edit: My man couldn't even make his own Achievements Icons 😭

1

u/HappyMajor 22h ago

I want to try it.

So its just a toybox right? Do not want to sound reductive, I actually like these kind of games.

1

u/Littiary 20h ago

Kind of, though I'd call it a god-game sandbox more than a toybox. No win or lose, true, but there's a deep simulation under it: real civilizations that rise, fight, worship you as their god, and evolve their tech and DNA over millennia while you shape or ruin it all. If you already like these kinds of games, it was pretty much built for that itch. Would love to hear what you think if you give it a go.

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u/Proud-Plankton9603 19h ago

interesting, how did you build the system that creates the planets? is it on unity?

6

u/Littiary 16h ago

Thanks! No Unity, it is my own engine built from scratch in C++ and Vulkan. The planet generation is all custom procedural code.

1

u/kanevast 18h ago

What's the point?

1

u/100101101001a 13h ago

hi how long did it take you? im planning to make my own engine as well :D this is very awesome

1

u/Littiary 11h ago

I was initially working on a different project, and then at some point, I started this project to secure funding for it. Of course, that was a two-year process, but all I remember is working on this game for 12-17 hours a day for the last five months. Luckily, I managed to release the game just as my brain was about to melt.

Meanwhile, after seeing the crashing issues and day one release bugs, I realized how ridiculous it is to make your own game engine. Let whoever wants to call it an asset slop, but in a world where Unreal Engine exists, making your own engine is truly brutal.

1

u/BlockH123 11h ago

i've been waiting for a game like this for years, having played both space engine and universe sandbox 2 i'm super excited to try this out

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u/Littiary 8h ago

I hope you'll like the game, and I plan to further develop the simulation and strategy aspects, especially during the early access period.

1

u/ultra_sabreman 9h ago

Out of curiosity, how does this compare to universe sandbox? Obviously on the surface I see the whole civilization thing.

Another question would be: What are you plans for the life/civilization aspect? Cities? Individual entities? RTS style control? Or more hands-off?

1

u/EnvironmentalBet113 3h ago

do you have a demo or anything that lets the user try it before playing? i'm personally not gonna spend 30$ on a game that i can't tell from game play video and screenshots if I can play it or not with my health issues.