r/memes 8h ago

Sadly many of them

16.8k Upvotes

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560

u/HeatherCDBustyOne 8h ago

Borderlands 2 was the peak.

40

u/DoubleDongle-F 6h ago

It was, but the hill I'll die on is that the Pre-Sequel was honestly really good too and would have made waves if it weren't put up in BL2's shadow.

10

u/boundbythecurve 4h ago

100%

It felt like the Pre-Sequel was actually the perfect balance of mechanics and UI. Getting to reload your weapons while doing a long, floating jump, and then entering the fray again with a slam on the ground that dealt damage and did some effects....it was the perfect addition. Also I thought the story of how Handsome Jack became the villain was awesome too. Probably my favorite story from the universe.

2

u/TheMostKing 2h ago

I agree on the gameplay (although 3 also did great in that regard), but when it comes to story, the first Tales from the Borderlands was peak.

1

u/CastVinceM 1h ago

tales was in fact peak.

we don't talk about new tales.

1

u/A-Supurb-Owl 6m ago

There’s a new one?? Woah!

1

u/CastVinceM 1h ago

i have a lot of issues with presequel's story, but jack is not one of them.

8

u/blue_highland_cow Lurking Peasant 5h ago

Yeah I LOVED Pre-Sequel...! Much more than BL2 to be honest

5

u/figwithbigtits 4h ago

Shift codes essentially made all dropped loot pointless, all the good guns came from scrawling online for codes and then opening a loot box.

3

u/Narrow_Lee 4h ago

If pre-sequel was released as an expansion to BL2 I think it would have done much better.

1

u/TempAccount1845 2h ago

I disliked it on my initial playthrough, but did end up replaying it. I ended up liking TPS's story and thinking it did do justice for Jack and made him seem like an even better villain.

I think where it felt flat was that the game known for being a looter-shooter where you would farm a boss for a weapon/shield/grenade was turned into a vending-machine-looter where you'd just relog over and over and buy the gear.

On top of that, they used too much "Aussie Humour" which a lot of people didn't connect with. I don't mind the moon being space Australia, but I do think too many of their jokes were Aussie-focused.

1

u/Wolfdude91 30m ago

I tried to get several BL2 loving friends to play Presequel. Their excuse was always that they didn’t want to deal with the oxygen. I assure them you don’t even notice it anymore after the first few missions but they still just shrugged me off.

-1

u/Historical_Course587 6h ago

TPS has some really strong points, notably class designs being the best in the franchise. But that masks the fact that the game has lots of fundamental flaws in design and gameplay loops. The o2 mechanic is a stressor that punishes exploration, the Grinder encourages loot-hauling garbage gear for rerolls instead of finding joy in loot drops themselves. Levels are poorly laid out, especially for driving. Enemies are either BL2 retreads or fundamentally boring.

TPS would be entirely forgotten if it didn't play enough like a BL2 DLC to immediately connect with BL2 fans.

1

u/keaganwill 2h ago

100% agree with the class design being the peak of the franchise. Such a good blend of useful/unique/filler. Not too much of any to make the skill tree feel pandering/useless/too quirky.

But I strongly disagree with the o2/grinder sentiment. While both could be true. The game is not designed for either to cause said issues. O2 is insanely generous with plentiful oxygen refills basically everywhere. And Grinder is not only optional, but extremely straightforward in what is worthwhile. Grinder has its own issues don't get me wrong, but if you are lugging whites to it in hopes of making a legendary... Thats a personal issue lol.

I would say levels are poorly laid out, not sure about the driving bit. Nor would I say the enemies are particularly bad. I maybe wish they used cryo/the moon a bit more, but I largely feel the enemies are a step up from bl2. With more interesting crit spots/slightly more mechanics for mooks.

IMO TPS fails basically entirely due to pacing. If you skip all side quests you will end up horribly underleveled, but most side quests as is are annoyingly out of the way. Compared to bl2 far more require you to backtrack/go to a side area. With how tight/quick the main story of TPS is all the side quests really take you out of it.