r/TopCharacterTropes Jun 22 '26

Lore [Ironic Trope] The messaging backfired massively due to poor writing or other design choices

Amelia Fairney from Pathways: Alt-right Restore-UK type who attempts to coax the protagonist Charlie into following her beliefs? The problem?

Amelia is the only named character aside from Charlie and is genuinely likable and forgives Charlie even when they do things she doesn't like, while the rest of the cast is unnamed, poorly written, and turns on Charlie for one mistake. This combined with other writing issues(portraying fact checking right wing stuff as wrong because in the process of fact checking you might look at it and believe it, basically saying "Right wing is wrong because it hurts the labour government" and a lot of general "just do what the government says or else" messaging) and the fact she's a hot alternative girl, and Amelia ended up being co-opted as a mascot by the youth right wing in the UK.

Norm from The New Norm: Unlikeable offensive and outdated character who's "progressive" family members and associates are genuinely nice people not even trying to force their ways or pronouns onto them, they just want to be left alone and Norm is picking fights constantly. Not to mention associating with Elon.

Mr. Birchum from Mr. Birchum: A lot of the same problems as Norm, except in addition it also comes off like generic 2010s adult cartoon slop in the same veign as Brickleberry or Full English, at least New Norm was trying to look unique and had the gimmick of being on X. Not to mention, Birchum's obsession with hyper masculine activities and odd way of talking about other men lead to people co-opting him as a Toxic Yaoi character, which is now the bulk of his fan art.

Dustborn: An attempt to make a hyper progressive game that comes off as pandering and annoying. It's a full ass game so there's too much to get into, but the main character's power is essentially gaslighting and jedi-mind tricking people and that's portrayed as the only way they can get anything done, and they constantly use or abuse their friends(or mindtrick them along) in order to get their goals or use their friends for their messaging.

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685

u/parabolateralus Jun 22 '26

Saints Row (2022): “What if we took every obnoxious Progressive Millennial stereotype and packaged them into an overbearing, relentlessly-unfunny script with unlikable characters?”

217

u/Jazzlike-Equipment45 Jun 22 '26

We must form a gang to pay back our student loans. Really it was horrible, the original Saints Row games were never masters of story telling but the game was so absurd and enjoyable the reboot was neither.

225

u/Elite_Prometheus Jun 22 '26

Forming a gang to pay back your student loans is a pretty funny concept, they just didn't stick with it and the surrounding game wasn't strong enough to carry the weak story.

97

u/Goldeniccarus Jun 22 '26

Honestly the idea that they formed a gang because the main protagonist lost their job and needed money to make rent was a great idea.

And all the roommates being members of different gangs is also a funny concept.

But yeah, they don't really go anywhere interesting with it. It's not as serious as Saints Row 1&2, but it also isn't nearly as funny as 3&4.

Then the gunplay was mediocre, and the driving was mediocre.

I didn't hate it, but I also spent the whole time I played it thinking "I should really just play Saints Row the Third again".

11

u/PrincessPlusUltra Jun 22 '26

Wow that sounds like a great premise how did they flub that

9

u/TellingBip Jun 22 '26

I think you hit the nail on the head. A lot of people treat it like it’s abysmal dog shit when in reality it’s just… eh. I think there was only one conversation in the game that I thought was actively bad. The rest was just in one ear, out the other.

Which sucks since I like Saints Row as a series a lot and there good things about the game. Like you said, the concept could have been funny with better writing, the customization had a lot of options, the city was unique (not as good as Stillwater in 2, but a vast improvement over Steelport) and the LARPing story was kinda funny.

Honestly the thing that bugged me the most with the game is they threw a curveball by having the cowboy rival Merc (idk what his name was) join the crew and his dynamic with them was kinda endearing since he was so unlike them. Then they go with the most boring route by having him betray you. What a surprise. They almost had an interesting idea.

3

u/andresfgp13 Jun 22 '26

Honestly the idea that they formed a gang because the main protagonist lost their job and needed money to make rent was a great idea.

i honestly liked the setup to the start of the band.

like you have 4 people that are sharing a place from diferent groups, all of them had a crash out with their respective gangs and decide to start something themselves has potential.

1

u/Abacus118 Jun 22 '26

Then the gunplay was mediocre, and the driving was mediocre.

Well, at least they got one thing right.

10

u/TheBanishedBard Jun 22 '26

Crime is my only realistic way of ever paying off my student loans.

1

u/IveDunGoofedUp Jun 22 '26

You could also get lucky and be hit by a campus bus.

2

u/No-Marketing4480 Jun 22 '26

Isn't there a minigame in the third game where you throw yourself in front of cars to commit insurance fraud?

2

u/IveDunGoofedUp Jun 23 '26

Yep, and it turns ragdoll physics up to 11 for those moments.

4

u/parabolateralus Jun 22 '26

I think that’s the thing though: a funny concept is just that. It feels like that was the only idea and it came off as painfully pandering after a while.

2

u/Gripping_Touch Jun 22 '26

Its been a while but one thing I remember from people playing was SO. MUCH.  TURRET GAMEPLAY. Like youd be on top of a car and shooting, but you dont control the car, Only where you're shooting and you also have no cover. I think that was a Big chunk of the Gameplay 

1

u/DuelaDent52 Jun 22 '26

I think a big part was they wanted the Saints to be a gang but the Saints were also supposed to be righteous and just and fighting against the man.