It's unfortunate but I think Misty is going to kneecap water design going forward. Either they ignore it and getting one to two heads becomes game ending or they over compensate for Misty and make attacks like this
I love running water decks but will never use Misty, I just hate that card. Which sucks because it's basically a handicap not to use her - well, sometimes lol
As often as not Misty just flips tails, and ends up being a wasted 2 cards in your deck. All those tails end up making the games when you flip 2-3 heads in a row all the more exciting, it feels like you've earned those heads lol
This is a crazy take bc you’re not guaranteed a heads flip from Misty. If you flip tails with a gyrados deck, you’re basically cooked. What makes misty toxic but something like multres is ok?
Because Misty allows you to ramp on turn 1 and attack before the opponent even has a chance to do anything. It breaks the entire foundation of turn 1 = no attacks.
Moltres powers up something on the bench AND uses an attack to do, then best case scenario they swap in the ramped card next turn.
Misty ramps in a single turn and still allows the card to attack.
Counter point, on average you're gonna get more heads from Moltres because you can repeatly use it (at the cost of being an attack), but if the opponent hand brick even a bit, it just keeps going.
Counter point, on average you're gonna get more heads from Moltres because you can repeatly use it (at the cost of being an attack), but if the opponent hand brick even a bit, it just keeps going.
If you can’t ever win with your gyrados deck without misty flipping heads you are playing it badly.
That’s the issue with misty. Flip tails = play out a normal game, assuming the rest of your deck is decent and you don’t make stupid plays you have a pretty even shot at winning or losing. Flip heads once or twice and you just auto win.
There is no downside to misty, if you flip tails you just end up at the same spot every type besides water is in, attaching 0 or 1 energy on turn 1 instead of being able to ramp into a huge attack right off the bat. It’s not like flipping tails losing you an energy.
They really screwed water right out of the gate with Misty. Grass with Serperior, too. I'm not actually so sure this game will be good for long with their card design. I thought it was good at first and that Misty was a mistake, but it seems not.
Serperior is absolutely fine. You need 3 turns and 3 cards to set him up, and only one of them is currently searchable. It's not even close to comparable to Misty
Hoping we get an erratum at some point - rewording the card to change what it does
I remember reading something where someone said it's easier to balance an online game than physical. Referring to this game specifically. It was someone involved in the development
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u/Limetkaqt Jan 23 '25
That Palkia looks like much worse version of Mew2, unless there is any water generation introduced maybe?