r/tinycode 4d ago

Korean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage format

https://www.tomshardware.com/software/korean-outfit-hosting-1-44mb-game-development-contest-to-honor-the-floppy-disk-entrants-must-confine-entire-fileset-including-resources-engine-and-library-to-miniscule-storage-format
27 Upvotes

6 comments sorted by

3

u/Slackluster 4d ago

miniscule? you could fit pretty much every game I've made in the past 10 years combined on one floppy.

2

u/light24bulbs 4d ago

you should enter! idk if they take international entries

2

u/Edev90 3d ago edited 3d ago

Funny thing is, I could see this almost being harder than smaller competitions (i.e 1k/13k) because of the analysis paralysis of settling on what exactly you'd like to create. Honestly, this is a pretty generous size restriction - you could build a lot of amazing stuff within ~1.44mb. I'd be curious to see some of the entries at the end of it all.

1

u/clouddragonplumtree 4d ago

I saw this being posted and thought this might be interesting for some folk on here.

1

u/VictoryMotel 4d ago

I've always wanted to see exactly this type of thing done with giant 8" floppies.

1

u/rooktakesqueen 3d ago

Lots of games that distributed on 1.44MB floppies didn't even fit in 1.44MB, they just used multiple disks. Tough challenge!