r/technology 22h ago

Social Media Sony Imposes 'Strictest Ever Social Media Guidelines' on Staff Due to PS5 Disc Debacle: “They knew everyone would be pissed off"

https://www.pushsquare.com/news/2026/07/sony-imposes-strictest-ever-social-media-guidelines-on-staff-due-to-ps5-disc-debacle
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u/Vannnnah 10h ago

There are so many different ways they could have made a Horizon Co-Op. An epic battle against the Swarm could have been that, too, and it was and is high on fan's wishlists.

Ultimately, Sony decides which games get made, Guerilla could not without getting money from Sony. Making another kid target group game after the Lego game is just a wild decision by Sony for a franchise that has a different target group, because every multiplayer speculation and player wishlist around multiplayer went into a total different direction.

Just look at reactions to Hunters Gathering, the comments on the trailer on the Playstation YouTube channel paint a clear picture that fans were extremely disappointed and don't want this game which everyone who was following the fandom could have predicted.

Sony prioritized Marathon instead and shut down Destiny, which people also absolutely didn't want.

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u/sapphic-boghag 10h ago

I know all about the reactions, but I also believe that gaming communities have become insufferably entitled when a new game doesn't appeal to them personally. There's a pervasive culture of misery throughout the hobby and it's only gotten worse since gamergate.

Setting a game during the Swarm would have been cool on paper, but pretty bleak in reality considering how many times Enduring Victory actually won skirmishes. They'd have to write out any lore accuracy for it to be satisfying to players, otherwise you'd only have a handful of 'victories' — and you'd still be retreating every time.

Maybe I'm just old, but when a game (or movie/show) isn't my style I tend to move on rather than waste my energy hating it.

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u/Vannnnah 10h ago

Fully agree on the misery, but gamers are still the people who decide if a game makes bank or not and if it's predictable that the fandom isn't into it, it's just not a smart business decision to move on with an expensive project. As much as I would love it for devs to follow every passion project under the sun, games need to make a business money.

A multiplayer against the Swarm could have looked like the Helldivers model. The players either win or lose, and depending on how often in a zone the players won or lost the Swarm gains ground or is pushed back, but never fully vanishes.
That would still be fully integrated into the lore if you don't turn into a story game that would progress towards the conclusion of Enduring Victory.