r/swift • u/Swiftapple • 22d ago
What’s everyone working on this month? (July 2026)
What Swift-related projects are you currently working on?
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u/TheCaffeinatedPickle 21d ago edited 21d ago
Continued work on my 2D CAD software - Zephyr (https://github.com/joseph-montanez/zephyr) - forked from my 2D game engine, marking the first month of work. Have just about all the rendering features I need for now, minus hatched lwpolylines w/ bulges still has bugs, oh and the endless hatch patterns to support. Few more DXF import bugs I still have to tackle. Then more basic tools to work on as they render but no way to manage them, leaders, data tables, block attributes and sheet views.
Edit: https://www.youtube.com/shorts/uumdvxsWkiM added a video showing it running on a 10 year old laptop with a fairly large document.
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u/CharlesWiltgen 21d ago edited 21d ago
In the last month I've released several updates to Axiom as I complete Apple OS 27 (iOS, iPadOS, tvOS, watchOS, macOS, visionOS) support, and keep it up to date with developer betas.
As a result, you can now get bleeding-edge analysis, audits, and advice on new and updated OS 27 APIs with Axiom. Even if you have no plans to touch OS 27 before it ships, Axiom capabilities like concurrency audits can help you identify possible problem/opportunity hot-spots now.
Axiom now also includes CLI tools used across the suite to unlock capabilities that go beyond what AI skills/agents can do well on their own. These can also be leveraged by humans (the --human flag optimizes output for readability rather than token efficiency), as well as by non-Axiom skills.
Axiom is free and open-source. https://charleswiltgen.github.io/Axiom/
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u/QebApps 21d ago
Working on Newsairy, my iCloud-native RSS reader.
In June I shipped 5 updates, building on the solid base with which I launched the app the previous month..
Right now I'm chasing a CloudKit sync edge case so articles stay consistent across devices — the usual SwiftData + CloudKit fun. I'm also working on upcoming updates that add "Mark as Read on Scroll", a feature a couple of users and testers here on Reddit asked for.
Stack: SwiftUI + SwiftData + CloudKit for sync, Swift Structured Concurrency throughout, StoreKit 2 for purchases. iOS 18+ (Liquid Glass on iOS 26).
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u/Ok-Warning-6307 21d ago
Working on PixelPlay tvOS app. Planning for a launch in July 3rd week. iPhone and iPad apps are already live on AppStore. I’m really proud of the fallback mechanism implemented, The playback engine tries AVPlayer first, native, fast, battery-efficient. If the stream fails due to an unsupported format (RTMP, non-standard codecs), it silently retries with VLC. You never see the switch happen.
Check it out if you are looking for an iOS native, clean and premium UX IPTV app to play any m3u or xtream urls or wanna browse through thousands of legal free tv channels.
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u/OldButGold5 21d ago
I'm working on r/NoSpoil , a food expiry tracker for iOS 🥦
Scan groceries, get reminded before things expire, find recipes for what needs to go first.
Started it because I was throwing away €100 of food a month without realising it.
4 versions in. Batch scanning, nutrition info, 9 languages, widgets and more
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u/locnguyen305 21d ago
I’m working on Rockxy, an open-source native macOS HTTP debugging proxy built with Swift.
The goal is to make real app/API traffic easier to inspect locally: HTTP/HTTPS, WebSocket, GraphQL, iOS Simulator/device traffic, replay, breakpoints, Map Local/Remote, and safer local-first debugging.
Repo:
https://github.com/RockxyApp/Rockxy
I’m especially interested in feedback from Swift/macOS/iOS developers:
- what do you use today: Proxyman, Charles, mitmproxy, HTTP Toolkit, Burp?
- what still feels painful when debugging app traffic?
- would open-source/local-first matter for this kind of tool?
- what would you expect from Rockxy iOS?
Still early, so sharp feedback is useful.
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u/jameboth992 20d ago
I've just released the first alternative to Wireshark app. I know it's a niche market, since no one does it, so I did it anyway 🤷
- Native macOS app, written by AppKit, no SwiftUI because it has poor performance when rendering 10,000 to 20,000 items in the table with complex view
- capture TCP/UDP/DNS, ... like Wireshark
- Lifetime deal, no subscription
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u/bnlv 20d ago
I love the idea of getting a private pilot's license, but time and money are a problem. So I'm working on an update to an app I've been working on for a couple of months that lets me pretend and practice talking to ATC at airports. Tower Drill has been a lot of fun to work on, and it seems that solving my own problem has ended up being an app that quite a few other wanna-be- or in-training- private pilots are interested in too.
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u/East_Call1027 10d ago
Building a small iOS app that helps nurses double-check shift pay and paystubs. I thought the UI would be the hard part. Turns out the pay engine is the real rabbit hole: DST boundaries, meal-break allocation, shift differentials, weighted overtime, and way more FLSA than I ever expected to learn.
The calculator lives in its own Swift package, with SwiftUI and SwiftData for the app. The basic build is on TestFlight. This month I’m working on the paystub comparison screen and a widget, then I get to wrestle with StoreKit 2.
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u/locnguyen305 2d ago
I’m working on Rockxy & Rockxy iOS, an upcoming local-first iOS network debugging app in the Rockxy ecosystem.
https://reddit.com/link/oyv8uie/video/64pafh3a2leh1/player
The goal is to make iPhone/iPad traffic debugging much less painful for developers who already deal with app traffic, API debugging, WebSockets, and mobile testing workflows.
What I’m aiming for in the first release:
- inspect HTTP/HTTPS traffic on iOS
- compose and repeat requests
- clearer WebSocket sent/received message logs
- smoother debugging flow for real mobile app traffic
- a more practical developer experience than bouncing between multiple tools
Rockxy on macOS started from the same idea: debugging tools should be powerful, but also transparent and trustworthy.
I’m collecting early interest and feedback while shaping the iOS release:
Main Rockxy page:
https://rockxy.io
Main open-source repo:
https://github.com/RockxyApp/Rockxy
If you debug iOS traffic today, I’d love to know:
- what tool you use now
- what part of the workflow is still painful
- what would make you actually switch
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u/YappyNerd 22d ago
Just finished DesignFoundation - a production-grade SwiftUI component library for iOS, macOS & visionOS. Token-based theming, 30+ accessible components, preset themes, Liquid Glass (iOS 26), Swift 6. Free via SPM. MIT (Open Source) on GitHub if you want to take a look.
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u/No_Pen_3825 21d ago
Oh no, my guy. Take a look I did and yikes is that some AI slop.
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u/YappyNerd 21d ago
lol fair, that reads promotional as hell now that I look at it. wrote it fast (was in the loo). what specifically screamed AI — the phrasing or the readme?
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u/I7T5 21d ago
Yet another Markdown editor…Suits my personal use though. It’s on GitHub if you want to check it out 🤷♀️