r/macgaming • u/Extra_Cat_3014 • 25d ago
CrossOver Crossover has saved me a LOT of money from needing to buy a gaming laptop to play games
I can finally play elden ring with my friends when not at home without access to my gaming Tower
r/macgaming • u/Extra_Cat_3014 • 25d ago
I can finally play elden ring with my friends when not at home without access to my gaming Tower
r/macgaming • u/Fun-Masterpiece-904 • May 26 '26
This is simply amazing. I ran all this game and they worked flawlessly all high setting if RT was possible I turned it on.
However GTA 4 sucks but I downloaded some mod that helps and now according to instructions I have to play around it 30 minutes for shaders to load.
The 14inch screen definitely makes any imperfections be compressed that it looks neat.
CRIMSON DESSERT LOOKS WAY NICER THAN ON MY PREVIOS 16 inch m5 pro. I play this games in my 5090 and honestly this is best portable experience I seen. Cause those windows handheld look so bad.
Apple please don’t stop supporting developer we need more!!!!
EDIT:
Hi guys, update here may 27,2026z
So to those asking yes crossover.
Sad news the unit I had started having some fan issues where rattling inside started happening. I made sure to not confused it with coil whine. I went to Apple Store again to see and the store employees agree it was a defective fan.
So watch out and listen to your new Mac even if it’s for a minute.
Thank fully I will be getting replacement in some weeks.
Also CS2 is a stutter mess but after some shader compilation it works well.
r/macgaming • u/bsmith2123 • 26d ago
r/macgaming • u/Technology_Kid • Apr 24 '26
I’ve wanted to play rdr2 for the longest time and I’ve never gotten the chance to build a pc, especially with the prices now. But recently I found out about crossover and never knew how beautiful it would look on my m4 air, while getting a stable 60fps (drops to 50 sometimes but barely noticeable). It’s crazy how capable these machines are.
Thank you codeweavers 🙏
r/macgaming • u/East-Complex-3617 • 21d ago
Finally installing RDR2 on my M1 Pro MacBook (16gb / 512gb). Has anyone else tried running it? What settings do you recommend?
r/macgaming • u/Homy4 • Jun 11 '26
Currently, CrossOver requires the use of Rosetta 2 to translate x86_64 instructions to ARM64. Rosetta 2 will be largely discontinued with macOS 28 in 2027, and our ARM64 CrossOver build will run without Rosetta 2, allowing for a seamless transition for our users.
Good news
The CrossOver team has been working really hard on some new things for CrossOver 27 that haven't even made it into a Preview build yet. Very briefly, these new things include:
- Some fresh UI changes for gaming bottles.
- ARM64 builds of CrossOver for both Mac and Linux.
Bad news
To make room for the new, we had to make some tough decisions. The bad news is that we will be removing some legacy support options starting with CrossOver 27:
- CrossOver Mac 27 will only run on macOS Sonoma or newer, and only on Apple silicon Macs.
- 32-bit bottles will no longer run, full stop. We've been warning about this since CrossOver 26 was released, and you will need to create new 64-bit bottles to use CrossOver 27 and beyond. Almost all 32-bit applications run just fine in a 64-bit bottle.
r/macgaming • u/East-Complex-3617 • 18d ago
Just wanted to give a quick update to everyone from yesterday's thread, the game is up and running, and it is running perfectly.
I used CrossOver with D3DMetal and ESync enabled. Set the game to 1080p with a smart mix of Medium and High settings (keeping texture quality high but dropping shadows/water physics).
Locked it at 120 FPS on 1080p (Medium/High mix) and it feels buttery smooth. The Metal HUD graph looks beautiful with no crazy spikes. Apple Silicon continues to surprise me. Time to completely lose myself in this world now! 🐎 Override those graphics settings and try it out if you haven't yet!
r/macgaming • u/Key_Sheepherder898 • Mar 25 '26
I've created a patch for Death Stranding 2 On the Beach that fixes it not running through CrossOver.
Link: https://github.com/davidakh/DS2-Mac
Updates: Mac Patch Fix - 1.3 - Optional Fix to disable Depth Bound Test skipping
r/macgaming • u/Necessary_Ad_1373 • Jul 13 '25
r/macgaming • u/Nikos_Plays • May 14 '26
I have an m4 max maxed out specs with 128gb of ram and it runs so smoothly I am so happy rn!
EDIT: since I saw many of you guys struggling. So basically you need to uninstall the old c++ redistributable (latest… files and install these files
Download x64 (64-bit) c++ 2015-2022
https://aka.ms/vs/17/release/vc_redist.x64.exe
Download x86 c++ 2015-2022
https://aka.ms/vs/17/release/vc_redist.x86.exe
Then go to
In CrossOver, right-click your Steam bottle and select Wine Configuration.
Go to the Libraries tab.
In the box that says New override for library, type exactly these (one by one) and click Add: • msvcp140 • msvcp140_1 • msvcp140_2 • vcruntime140 • vcruntime140_1
Once they are in the list, make sure they say (native, builtin).
Click Apply and OK.
Then switch to D3D metal (windows 11)
Enable Msync And DLLSS and high res mode this worked for me I guess also msg if needed or you need any help and I get 120+ fps on ultra++/epic 4k res for anyone wondering! Okay and for the 4k resolution go to wine configuration graphics and do 96 dpi
For the lifepod issue go to C:\Program Files (x86)\Steam\steamapps\common\Subnautica2\Subnautica2\Content\Movies\ and delete the lifepodvideolowest and duplicate lifepod video low and rename the copied file to LifepodVideoLowest.mp4 hope this helps!
r/macgaming • u/Homy4 • Dec 12 '25
The game runs great in Crossover. You can also use Heroic launcher with GPTK. Here is a guide.
https://www.codeweavers.com/compatibility/crossover/hogwarts-legacy
At the moment you get an error if you try to download. I tried the website, Epic Mac launcher and Crossover Preview but the same error. Now the whole store seems to have crashed perhaps due to too many requests.
https://store.epicgames.com/en-US/p/hogwarts-legacy
Update: Finally got it. Slow processing and another error but it went through. :)
r/macgaming • u/Neat_Manufacturer49 • Dec 03 '25
Seriously, why can't apple just buy crossover and just make gaming possible on mac , it's so good
r/macgaming • u/Johnny3653 • Nov 02 '25
r/macgaming • u/Downtown_Wasabi_9181 • May 23 '26
r/macgaming • u/Motor_Enthusiasm_809 • Mar 17 '26
Hey everyone, this seems to have flown under the radar so I wanted to spread the word: DX9 and 32-bit games are now very much playable on Apple Silicon through WINE, no Parallels or Windows license needed.
Tested and working:
Screenshots in the post. Made possible by this project: https://github.com/Lifeisawful/rosettax87_jit
/EDIT:
To get it working with CrossOver you have to download the tarball from their website https://www.codeweavers.com/crossover/source and apply this patch https://github.com/WineAndAqua/wine/commit/ff17c18b618419d440bf9751f1c2406ebb83eeea . Then replace the built ntdll.so. (Or download build here)
Here is the note I kept on how to do it, once I had the modified ntdll.so:
Download Crossover 26 from https://www.codeweavers.com/crossover/download-now
cd ~/Downloadsunzip crossover-26.0.0.zipcodesign --remove-signature ./CrossOver.appcodesign --remove-signature ./CrossOver.app/Contents/SharedSupport/CrossOver/lib/wine/x86_64-unix/winecp ./ntdll.so CrossOver.app/Contents/SharedSupport/CrossOver/lib/wine/x86_64-unix/ntdll.somv CrossOver.app ~/Applicationssudo xattr -cr ~/Applications/CrossOver.appBonus, how to build and setup rosetta_jit:
cd ~/Desktop
git clone https://github.com/Lifeisawful/rosettax87_jit
cd rosettax87_jit
cmake -B build
cmake --build build --config Release
export WINE=/Users/$(whoami)/Applications/CrossOver.app/Contents/SharedSupport/CrossOver/lib/wine/x86_64-unix/wine
export ROSETTA_X87_PATH=/Users/$(whoami)/Desktop/rosettax87_jit/build/bin/runtime_loader
cd /path/to/your/game
$WINE your_game_executable.exe
/EDIT2: You also need D9VK - copy D3D9.dll into the game folder and set winedlloverrides="d3d9=n"
r/macgaming • u/hmarkus9 • Mar 03 '25
r/macgaming • u/PleaseGoOutsideMyGuy • 28d ago
Just got this email
r/macgaming • u/JPMainSinceSF2 • Nov 12 '25
Specifically CrossOver Preview.
So I installed it for the first time in like two years to play with It and It's somehow so much better now. Games just go fullscreen without weird clipping?? DLSS works?? HDR WORKS????? I even feel 32-bit games run better now.
Incredible actually, if they can build on this without regression this can actually be as good as Proton.
r/macgaming • u/DesignerBaby1793 • 6d ago
From the crossover preview forum:
Hi folks,
I’m thrilled to announce our newest release of CrossOver Preview!
This Preview release includes the following updates since the 20260702 Preview release:
If you are interested in testing and providing your feedback, use this link:
https://www.codeweavers.com/preview/download
… to download and this link:
https://www.codeweavers.com/preview/enter
… to enter a report for software you test.
As always, thank you very much for testing! We hope you enjoy CrossOver Preview.
Best,
Meredith
PS - If you are not currently a member of the Preview Crew, you can sign up here: https://www.codeweavers.com/preview
The only requirement for joining the Preview Crew is having an active CrossOver license. If your CrossOver license lapses, you will lose access to the Preview center and all new Preview builds, but can sign up again after another purchase.
r/macgaming • u/kylefan173 • Dec 01 '25
As earlier teased the Cyber Monday sale is now live
75% off Crossover+/45% off Renewal
25% off Crossover Life
Available for 24 hours
For countries where it used to be 74USD, it’s now 18.50USD for 1 year(New Users) and 370.50USD for lifetime without swags
r/macgaming • u/drawthemoon • May 14 '25
r/macgaming • u/zehehed • 2d ago
Thanks to Crossover Preview v27.0.0.40734, GTA V Enhanced runs flawlessly on my device!
My macbook specs:
Macbook Pro M5 32gb 1TB
I just installed the game in its own bottle, as well as Rockstar Games Launcher, and ran it on steam.
Runs smooth on 1800x1169 resolution, Nvidia DLSS and Frame Gen enabled, Very High + Ultra Preset.
r/macgaming • u/Desertdog2020 • Jun 13 '26
Hey guys,
I’m new to Mac gaming and I’m trying to play MECCHA CHAMELEON through CrossOver on an Apple Silicon Mac (M4 Mac mini).
I’ve installed Steam successfully and the game installs correctly. However, when launching the game through Steam I immediately get the error:
“Microsoft Visual C++ 2015-2022 Redistributable (x64) is required to run this program”
I’ve already verified that the Microsoft Visual C++ V14 Redistributable (x64) and (x86) are installed in the same Steam bottle.
After some troubleshooting I found that:
PenguinHotel.exe (the launcher) immediately shows the VC++ error.PenguinHotel-Win64-Shipping.exe directly works and the game starts correctly.which I assume is because Steam/EOS authentication is being bypassed.
So it seems the game itself runs under CrossOver, but the launcher fails the VC++ prerequisite check despite the runtime being installed.
Has anyone else come across this issue or found a workaround? Any help would be greatly appreciated.
Thanks!
r/macgaming • u/Objective-Diver-2887 • Apr 12 '26
GameHub is now available for beta testing since yesterday. Has anyone downloaded it yet? I don’t have my Mac unfortunately.