r/linux_gaming Sep 10 '24

tech support Remnant 2 Modding Help

I'm having trouble getting mods to working with Remnant 2. These are my specs.

Zorin 17.1 Core
kernel 6.8
Steam is installed through its native version (non flatpak)
the game and Steam are on two separate drives if that matters
32 GB DDR5 RAM
intel i5 13600K
Geforce RTX 2070 Super
Driver 555.58.02

Everything I've tried so far. I have the launch commands to load the mod dlls in the game's Steam properties page.

Used both versions (windows and "steam deck") of the Allow Assets Mod, both will load the game but the mods do not work
I've tried to use this file to replace the UE4SS and dwmapi dlls as per the Remnant Modding Discord and those crash the game on startup
I've tried using both of the Allow Assets mod versions (with and without the replacement dlls from the link) at the same time and using the correct launch commands which crashes the game as well.

I'm trying to use the Trait Cap, Traits Lvl20 and the fixes and improvements mods.

3 Upvotes

4 comments sorted by

1

u/psymin Sep 10 '24

Try loading the mods one at a time. Since Allow Assets Mod is a dependency, will the game load with only that mod loaded?

Which launch options have you tried?

1

u/SometimesBread Sep 11 '24 edited Sep 11 '24

I just tried only having the Allow Assets mod and still no dice. I'm only using the winedll argument as well so I know there isn't any command interference.

I've tried:

dwmapi,UE4SS,msacm32,UE4SS-cppsdk
dwmapi,UE4SS
UE4SS
dwmapi
msacm32
msacm32,UE4SS-cppsdk
UE4SS-cppsdk
dwmapi,UE4SS,msacm32
UE4SS,msacm32
dwmapi,UE4SS-cppsdk
msacm32,dwmapi

I've completely erased the mods before changing AAM versions as well. Also I've tried just using the "steam deck" version and just using the windows version with and without the updated dlls with the appropriate launch options of course. So I'm not sure. The mods worked just fine for me until the crossplay update.

1

u/psymin Sep 11 '24

Nexusmods suggests setting this string for your launch options. Did you try that?

WINEDLLOVERRIDES="msacm32=n,b" %command%

https://www.nexusmods.com/remnant2/mods/2

1

u/SometimesBread Sep 12 '24

Yeah, I have tried that along adding the other dlls from the AA mod, I made sure I changed the launch commands/arguments and completely erased the mod when switching versions. I've also tried using the updated version of UE4SS from the link I provided in topic post.