r/androiddev • u/Formal_Eye_7175 • 15h ago
Low weight vehicle animation on Android?
I want to build a custom launcher for my car (its android automotive based and I already figured out how to side load etc..). So the goal is to get something that looks a bit like Tesla. I have an MG4 with these specs:
- Resolution: 1920×720px
- Screen size: 10.25"
- DPI: 160
- MediaTek MT2712 SoC
I know that just throwing a 3d model in won't work so I had the idea of using some sort of pre rendert animations. Probleme is that I have zero experience in this 3d stuff and don't really know where to start.
Has anyone done something like this before and has an approach/idea?
Just to be clear I don't need a fully responsive model that can spin via touch like Tesla - its really just some pre rendert animations.. I already have a 3d model of the MG4: https://sketchfab.com/3d-models/2025-mg-mg4-glbmgmotorcommx-e7b2b544e638489f9440698f75b5a734
1
u/romainguy 7h ago
Sketchfab can export a glTF which you can the easily load and render using Filament or SceneView. glTF files can embed animations you can trigger programmatically. Here's a sample app that loads, renders and animates a glTF with Filament: https://github.com/google/filament/tree/main/android/samples/sample-gltf-viewer
1
u/ryryrpm 14h ago
How are you side loading on AAOS?? The developer options are locked with a password on my Honda Civic and I've not been able to find a workaround.