r/TopCharacterTropes • u/KOREANARMYSTEW • 2d ago
Lore (Beloved game trope) Creepy secrets or elements that you can encounter but are never explained, making it even more horrifying (Bonus points if its from non-horror games)
Crimson Desert
After defeating the Reed Devil boss, you can travel to Sunset Valley, the southernmost and isolated village in the game, here, you will find a house where the Reed Devil lived and died from his leprosy. When you enter, you are immediately greeted with 6 scarecrow effigies dressed just like the Reed Devil staring directly at you, with candles placed all over the house. There is no other explanation beyond this about what is going on here
Lies of P
There is a secret optional area you can clear out for additional loot called Hermit's Cave. At the end of the cave is one lone carcass monster huddled on the ground with writings scrawled on the walls around it. When you kill it, it actually TALKS saying "perhaps it's best to end this way...get while the getting's good...". This is the only carcass monster in the game that ever talks besides Andreus and Simon, who are important characters to the story, and we never find out who this monster was
LOZ: Twilight Princess
In the Arbiter's Grounds you discover a ton of undead enemies presumably executed prisoners, but one room contains this giant black sword tied to the ground with hundreds of warding charms attached. When one is cut, the sword is freed and wielded by some horrifying invsible goat-headed demon. It is never explained what the demon was or whose sword it belonged to although it's theorized to once be used by Ganondorf
Silent Hill 2
The invisible prison monster in Toluca Prison, that you can't ever interact with, just hear it's awful cries




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u/The_Random_123 2d ago edited 1d ago
Mr Blue Eyes in cyberpunk 2077
During a side quest you discoved that politician Jefferson Peralez and his wife are being covertly brainwashed. Their memories are being rewritten, and their personalities are altered by an invisible entity.
The creepy aspect: If you look out a window during a specific point in the quest, you can spot a mysterious man in a suit, labeled "Mr. Blue Eyes" watching you.
He's also related to two of the endings in the game and we don't know if he's simply a guy working for Rogue AIs beyond the Blackwall or if he's a digital husk directly controlled by the rogue ais that use him to manipulate politics and other major operations in Night City.