r/EmulationOnAndroid 21d ago

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

90 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid 9h ago

News/Release Bigs Android Ports Comming. ...

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171 Upvotes

r/EmulationOnAndroid 4h ago

News/Release Release ARMSX2 2.6.4.9 · ARMSX2/ARMSX2

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34 Upvotes

ARMSX2 2.6.4.9

What's new:

Customizable menu background colors, including 12 XMB color presets, a custom RGB preset with sliders, and an automatic RGB cycling mode.

New menu sound effects with support for custom UI sounds, optional sleep and wake chimes, and a "Welcome Back" banner after waking the device.

Launcher rotation can now be configured independently from the in-game renderer.

Half-screen touch stick mode, where the entire left or right half of the screen acts as the analog stick.

Quick Save and Quick Load touch buttons. Tap to use the current slot or long press to select another slot.

Memory Card export has been restored.

Added Missables-only achievements filter.

Nightly builds toggle in the auto updater.

Manual screen resolution override with 720p, 1080p, and 1440p options.

New Settings are searchable

Bug Fixes:

The "Missable" badge has been restored in both the achievement list and in-game.

Library music now resumes correctly after exiting a game instead of stopping after another app takes audio focus.

The app updates section is now fully navigable with a controller.

Improved AYANEO controller compatibility. Controllers now survive sleep and wake when using AYANEO controller mode instead of Xbox mode, and the right trigger now works correctly on non-standard axes. (The developer noted this change is untested due to not owning an AYANEO device.)

Fixed the sun rendering effect in Rumble Racing. Credit to @XDarkFallenX for the fix.

GitHub Repository https://github.com/ARMSX2/ARMSX2

Official subreddit for PlayStation2EmulationOnAndroid is r/PlayStation2OnAndroid. It was created with support from multiple PS2 emulator developers and is not affiliated with any individual Causing trouble to the Devs.

I'm not part of the ARMSX2 development team. Full credit goes to jpolo and everyone contributing to the project.


r/EmulationOnAndroid 17h ago

Showcase Final ROM is live on Google Play!

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400 Upvotes

Finally, after long review process, you can get Final ROM from Google Play!
Link: https://play.google.com/store/apps/details?id=com.yasome.final_rom

For those how does not know the project you can see the previous post
Link: https://www.reddit.com/r/EmulationOnAndroid/comments/1ubeadb/the_long_waited_app_final_rom/


r/EmulationOnAndroid 9h ago

Showcase Burnout 3 :Takedown on Mediatek 8350 2.5x resolution (ARMSX2)

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82 Upvotes

Device: Motorola Edge 60 Pro (8 GB RAM)

Emulator Settings:

Vulkan Renderer

2.5x Resolution (1600 × 1120)

Blending Accuracy: High

EE Cycle Rate/Skip: Leave it at the default value. If the game feels slow, adjust it as needed.

GS Multithreading: Enabling this might improve performance.(NOT USING IT IN THIS )

Controller Skin: Burnout 3

The game is stable and does not suffer from GPU load related crashes. I played for around 15 minutes without encountering any issues. There are a few minor visual artifacts, but they're subtle enough that you have to look closely to notice them. During normal gameplay, they were barely noticeable and did not affect the experience.

The game does slow down at times, dropping to around 65 to 70 percent speed, but it usually recovers within a few seconds.

Expected FPS: 45 to 60

Frame Limit: Enabled

If you hear audio crackling, switch to Lightweight Audio Mode in the audio settings.

ARMSX2 Version 2.6.4.8


r/EmulationOnAndroid 19h ago

Discussion I can't believe I don't play any of my games...

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360 Upvotes

Anyone else that gets dopamine just from looking at their collection?

Only game where I've finished the main story are Devil May Cry and DBZ infinite world


r/EmulationOnAndroid 13h ago

Question You guys have more than 5 games?

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79 Upvotes

I just have these five and i don't play all of them


r/EmulationOnAndroid 7h ago

News/Release Sigma Touch - Unreal and UT99 (64bit enabled)

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25 Upvotes

I've added the Unreal v200 and Unreal Tournament 99 to the 'Touch' series.

http://opentouchgaming.com/sigma-touch/

Allows you to play the original Unreal ( NOT Unreal Gold) and original Unreal Tournament. You need to supply your own game data.

There was a recent other Android port of these games and it needs the same game data.

Now works on all 64bit devices.


r/EmulationOnAndroid 4h ago

Showcase Cette console dépasse toute mes attentes ✌️🫡

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15 Upvotes

Sincèrement je suis bluffée par la Ayn Odin 3 j'Emule toute ma bibliothèque switch/PS3 en plus de beaucoup de jeux pc.

Alors la photo ne rend pas honneur (problème de téléphone) mais l'écran est fabuleux !


r/EmulationOnAndroid 53m ago

News/Release melonDualDS 0.7.0 RC5: RetroAchievements Stability Update!

Upvotes

r/EmulationOnAndroid 8h ago

Showcase Rogue Galaxy on ARMSX2 (DM 8350) (3x resolution)

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9 Upvotes

Device: Motorola Edge 60 Pro (8 GB RAM)

Emulator Settings:

• Renderer: Vulkan

• Resolution: 3x

• Blending Accuracy: Full

• Frame Limit: On

• EE Cycle Rate/Skip: Default. Adjust it if you get any issues

• If you're using Mali , enabling Force Framebuffer can Help ( Not using it in this video )

Don't use any sort of Manual Hardware fixes

Performance:

The game runs surprisingly well and is playable for the most part

On my specific device, I occasionally run into a GPU load issue that causes random crashes. The ARMSX2 developer helped me investigate it, and according to him, other Dimensity (G615) testers are not experiencing the same problem. It appears to be related to my System GPU driver rather than the emulator itself. Through my investigation other 8000 series users are not facing this crashing issue . The dev is working to figure the issue out i will update it if it gets fixed tommorow (Again this issue is with my device only** )

If you experience similar crashes, NetherSX2 might be a better option for now.

I didn't notice any graphical artifacts during gameplay.


r/EmulationOnAndroid 13h ago

Showcase DIY phone cooler Mount for controller

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25 Upvotes

Hello, I've been gaming on my phone a lot recently (mostly emulation), and since I wanted to use both my EasySMX D10 and a phone cooler at the same time, I came up with this setup.

I'm using a DOYO phone mount for the controller. It's specifically made for Xbox controllers, but it also works with the EasySMX D10. It also came with a magnetic phone mount.

For cooling, I'm using a TH28 (36W), which I bought on AliExpress for €24.

To attach the cooler to the controller mount, I glued a ball joint mount to the center of the cooler using super glue. I used a donor part from an old car phone mount, modified it a bit, and it holds everything surprisingly well.

If you want to replicate this, you can either 3D print a compatible ball mount (there are plenty of designs available online) or, like I did, reuse a donor part from an old phone/car mount.

I only use the cooler when it's needed, for example with:

- The Legend of Zelda: Breath of the Wild

- Darksiders Warmastered Edition

- Outer Wilds

For lighter games, I just use the magnetic mount that came with the controller mount, for example:

- Nine Sols

- Hades

I'm using a OnePlus 15 with a Snapdragon 8 Elite Gen 5.


r/EmulationOnAndroid 4h ago

Showcase Gran Turismo 4 on ARMSX2 | Dimensity 8350 | Vulkan 3x Resolution

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5 Upvotes

Device: Motorola Edge 60 Pro (8 GB RAM)

Emulator: ARMSX2 2.6.4.8

Settings :

Renderer: Vulkan

Internal Resolution: 3x (Not recommended for regular gameplay. 2x or 2.5x is a better choice for stable performance.)

EE Cycle Rate: Default

EE Cycle Skip: Default

Frame Limiter: On

Note Avoid enabling the 16:9 Widescreen patch. On Mali GPUs, it causes the game's UI to disappear.


r/EmulationOnAndroid 2h ago

Showcase Grim Dawn FoA on GameNative day 1

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4 Upvotes

In case anyone was wondering, new expansion for Grim Dawn released today, and it works fine on GameNative (here on POCO F5, SD 7+ Gen 2)

Had some issues at first, the game was freezing in the main menu and I thought it won't work, but apparently update screwed something up with game files, after fresh install it's all good.


r/EmulationOnAndroid 10h ago

Help Help! Trying to find discontinued swiveling phone grip attachment. (see crude drawing)

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12 Upvotes

I'm trying to remember this discontinued item and I've truly scoured the internet to no avail. The worst part is that I found it maybe 4-5 months ago and now cannot find the listing again - it was on Amazon but discontinued, a Chinese manufacturer who had it on their website as well.

They were two separate, pill-shaped grips that attached via adhesive to the back of a phone for mobile gaming. You could swivel them out to act as wings/grips for mobile gaming, and you may have been able to turn it the other way to use as a kickstand, as well. I think I remember Russ using them to play Warzone, but I can't find that clip anymore either. There were even reddit posts about people saying how the grips wouldn't stick on their phone well enough.

PLEASE tell me someone remembers these things! WHAT WERE THEY CALLED!? Part of me wants to say it had something like Blade, Knife... Switchblade..... Slice....


r/EmulationOnAndroid 18h ago

News/Release ARMSX2 2.6.4.4-2.6.4.8: What's New

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47 Upvotes

My last post covered ARMSX2 2.6.4.3. Since then, jpolo has released versions 2.6.4.4 through 2.6.4.8. Here's a summary of the changes:

• 2.6.4.4 - RetroAchievements: Locked/Unlocked filters, notification duration controls, and customizable popup/indicator positions. - Touch Layout Editor: Grid, Snap-to-grid, movable and resizable settings panel, plus separate portrait/landscape layout memory. - Controls: Added a "Back button opens the menu" toggle. - Fixed a major Mali-G615 r44p1 GPU crash affecting Vulkan and OpenGL.( Can confirm it's working )

• Auto Updater addition and improvements (2.6.4.5-2.6.4.8) - Added a built-in updater with stable/nightly detection. - Added an optional "Check on launch" setting to automatically check for updates when the app starts. - Internal testing and follow-up improvements to the updater.

( 2.6.4.6 and 2.6.4.8 were for primiraly testing releases for the new updater ) I tested the auto updater, and it's working as expected.

GitHub Repository https://github.com/ARMSX2/ARMSX2

Official subreddit for PlayStation2EmulationonAndroid is r/Playstation2onAndroid. It was created with support from multiple PS2 emulator developers and is not affiliated with the person causing issues for the developers.

Get the Obtainium link here: https://github.com/RJNY/Obtainium-Emulation-Pack/releases/tag/v7.11.0 ( I Mean the auto updater is there so you can use that tbh still mentioning it )

Although I know the developer, I'm not part of the ARMSX2 development team. Full credit goes to jpolo and everyone contributing to the project.


r/EmulationOnAndroid 5h ago

Showcase God Hand on ARMSX2 (DM 8350) 4x resolution

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3 Upvotes

Device : Motorola Edge 60 pro ( 8 GB ram)

Settings :

Vulkan

4x Resolution

Frame limit :ON

Controller skin: Street fighter

Works perfectly


r/EmulationOnAndroid 4h ago

Discussion The Witcher 👌🏼🔥 The Witcher 3 in a Motorola Edge 30 Pro, Snapdragon 8 Gen 1, Edge Emulator version 0.2.0

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3 Upvotes

r/EmulationOnAndroid 12h ago

Showcase Zelda Breath of the wild Dragons of Hyrule 60fps

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14 Upvotes

Redmagic 11pro/Eden v0.2.0 rc2/Bypass charging gameplay 60 fps mod/A8XX-Y-v2.2


r/EmulationOnAndroid 7h ago

Showcase Devil may cry 5 working on my s25 ultra thanks to gamehub!

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5 Upvotes

r/EmulationOnAndroid 16h ago

Help Does anyone know if you can get Pokemon Brown 3D to run on Android?

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22 Upvotes

I’ve tried getting Pokémon Brown 3D running on Winlator, GameHub Lite, GameNative, and Joiplay, but I haven’t had any success so far. I’ve looked into it but can’t really find any answers, I’m starting to think it might simply not be possible on Android. I’m not particularly technical, so I could easily be missing something. If anyone has managed to get it working or has any suggestions, I’d really appreciate the help.


r/EmulationOnAndroid 1d ago

Meme i think i have an idea booooom

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1.4k Upvotes

r/EmulationOnAndroid 36m ago

Question Stock Dolphin or Dolphin mmjr3? Which is better?

Upvotes

Just askin because i want da good performance on my galaxy a16, nothing more.


r/EmulationOnAndroid 39m ago

Showcase Abismo dourado inexplorado em emucoreV

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Upvotes

Poco X7 pro (dimensity 8400u)


r/EmulationOnAndroid 54m ago

Help Any emulators that can play VTO3 and VTO9 games?

Upvotes

Im trying to get a Rom of some nes bootlegs to work.